#include "config.h"
#include "utility.h"
#include "op_types.h"
#include "locate_images.h"
#include <bfd.h>
#include <stdint.h>
#include <string>
#include <map>
Go to the source code of this file.
Data Structures | |
struct | bfd_info |
holder for BFD state we must keep More... | |
struct | linenr_info |
debug info for a given pc More... | |
Functions | |
bool | find_separate_debug_file (bfd *ibfd, std::string const &filepath_in, std::string &debug_filename, extra_images const &extra) |
bfd * | open_bfd (std::string const &file) |
open the given BFD | |
bfd * | fdopen_bfd (std::string const &file, int fd) |
open the given BFD from the fd | |
bfd * | spu_open_bfd (std::string const name, int fd, uint64_t offset_to_spu_elf) |
Return a BFD for an SPU ELF embedded in PPE binary file. | |
bool | interesting_symbol (asymbol *sym) |
Return true if the symbol is worth looking at. | |
bool | boring_symbol (op_bfd_symbol const &first, op_bfd_symbol const &second) |
linenr_info const | find_nearest_line (bfd_info const &ibfd, op_bfd_symbol const &sym, bfd_vma offset, bool anon_obj) |
BFD muck we have to deal with.
Definition in file bfd_support.h.
bool boring_symbol | ( | op_bfd_symbol const & | first, | |
op_bfd_symbol const & | second | |||
) |
return true if the first symbol is less interesting than the second symbol boring symbol are eliminated when multiple symbol exist at the same vma
Definition at line 379 of file bfd_support.cpp.
References op_bfd_symbol::hidden(), op_bfd_symbol::name(), and op_bfd_symbol::weak().
Referenced by op_bfd::get_symbols().
bfd* fdopen_bfd | ( | std::string const & | file, | |
int | fd | |||
) |
open the given BFD from the fd
linenr_info const find_nearest_line | ( | bfd_info const & | ibfd, | |
op_bfd_symbol const & | sym, | |||
bfd_vma | offset, | |||
bool | anon_obj | |||
) |
Attempt to locate a filename + line number for the given symbol and offset.
The bfd object is either the object associated with the binary or the once associated with the separated debug info file so find_nearest_line() can't lookup the section contents of code section etc. The filepos of debuginfo symbols are different from the original file but we fixed symbol filepos earlier.
Definition at line 632 of file bfd_support.cpp.
References bfd_info::abfd, linenr_info::filename, op_bfd_symbol::filepos(), linenr_info::found, scoped_array< T >::get(), bfd_info::get_image_bfd_info(), linenr_info::line, op_bfd_symbol::name(), op_bfd_symbol::symbol(), bfd_info::syms, bfd_info::valid(), and op_bfd_symbol::value().
bool find_separate_debug_file | ( | bfd * | ibfd, | |
std::string const & | filepath_in, | |||
std::string & | debug_filename, | |||
extra_images const & | extra | |||
) |
bool interesting_symbol | ( | asymbol * | sym | ) |
Return true if the symbol is worth looking at.
Definition at line 332 of file bfd_support.cpp.
Referenced by op_bfd::get_symbols().
bfd* open_bfd | ( | std::string const & | file | ) |
open the given BFD
bfd* spu_open_bfd | ( | std::string const | name, | |
int | fd, | |||
uint64_t | offset_to_spu_elf | |||
) |
Return a BFD for an SPU ELF embedded in PPE binary file.