/* LINTLIBRARY */ #include #include "util.h" /* * These are interface routines to be placed between a program and the * system memory allocator. * * It forces well-defined semantics for several 'borderline' cases: * * malloc() of a 0 size object is guaranteed to return something * which is not 0, and can safely be freed (but not dereferenced) * free() accepts (silently) an 0 pointer * realloc of a 0 pointer is allowed, and is equiv. to malloc() * For the IBM/PC it forces no object > 64K; note that the size argument * to malloc/realloc is a 'long' to catch this condition * * The function pointer MMoutOfMemory() contains a vector to handle a * 'out-of-memory' error (which, by default, points at a simple wrap-up * and exit routine). */ #ifdef __cplusplus extern "C" { #endif extern char *MMalloc(long); extern void MMout_of_memory(long); extern char *MMrealloc(char *, long); void (*MMoutOfMemory)(long) = MMout_of_memory; #ifdef __cplusplus } #endif /* MMout_of_memory -- out of memory for lazy people, flush and exit */ void MMout_of_memory(long size) { (void) fflush(stdout); (void) fprintf(stderr, "\nout of memory allocating %lu bytes\n", (unsigned long) size); exit(1); } char * MMalloc(long size) { char *p; #ifdef IBMPC if (size > 65000L) { if (MMoutOfMemory != (void (*)(long)) 0 ) (*MMoutOfMemory)(size); return NIL(char); } #endif if (size == 0) size = sizeof(long); if ((p = (char *) malloc((unsigned long) size)) == NIL(char)) { if (MMoutOfMemory != 0 ) (*MMoutOfMemory)(size); return NIL(char); } return p; } char * MMrealloc(char *obj, long size) { char *p; #ifdef IBMPC if (size > 65000L) { if (MMoutOfMemory != 0 ) (*MMoutOfMemory)(size); return NIL(char); } #endif if (obj == NIL(char)) return MMalloc(size); if (size <= 0) size = sizeof(long); if ((p = (char *) realloc(obj, (unsigned long) size)) == NIL(char)) { if (MMoutOfMemory != 0 ) (*MMoutOfMemory)(size); return NIL(char); } return p; } void MMfree(char *obj) { if (obj != 0) { free(obj); } }